
// Make a namespace.
if (typeof Testalbumtree == 'undefined') {
  var Testalbumtree = {};
}

/**
 * UI controller that is loaded into the main player window
 */
Testalbumtree.Controller = {

  /**
   * Called when the window finishes loading
   */
  onLoad: function() {
    // initialization code
    this._strings = document.getElementById("testalbumtree-strings");
  },
  

  /**
   * Called when the window is about to close
   */
  onUnLoad: function() {
  }
  
};

window.addEventListener("load", function(e) { Testalbumtree.Controller.onLoad(e); }, false);
window.addEventListener("unload", function(e) { Testalbumtree.Controller.onUnLoad(e); }, false);
